Yellow Belt Curriculum

Techniques
  1. Abducting Arms – left close grab to top of right shoulder from 3
  2. Anchoring Elbows – left close grab to front of right shoulder from 3
  3. Hidden Strikes – left extended grab to top of right shoulder from 3
  4. Hidden Palm – left extended grab to belt from 6
  5. Bracing Wedge – two handed close range escalating push to upper torso from 12
  6. Alternating Fists – two handed push to lower abdomen from 12
  7. Delayed Hand – right step through straight punch to head from 12
  8. Hand of Destruction – left step through hook punch to head from 12
  9. Striking the Kick – right step through stomping front kick to lower abdomen from 12
  10. Escaping the Bear – bearhug attack arms pinned from 6
  11. Deadly Lock – attempted approaching right side headlock from 7:30
  12. Containing the Storm – right two handed club brandished from 12
  13. Escaping the Blade – advancing right inward/outward/inward slashing knife combination from 12
  14. Pressing the Gun – right brandished firearm to upper torso from 12

Patterns
  • Blocking Set 1
  • Stance Set 1
  • Chopping Set

Knowledge Factors
  • 5 Major Targets
  • State Management
  • F.A.S.P.
  • Clock Concept
  • A-List
  • 5 P's
  • 3 Ways to Add Power (Strength, Ground Leverage, Rotational Energy)
  • 4 Ranges
  • Legal Aspects of Using a Weapon

Classes

Class 1
Stances
Moving Side to Side (shifting weight from foot to foot/ankle to ankle/knee to knee/hip to hip)
Moving with Hands Up (open hands palms facing out hi position, natural stance/neutral bow, hands shifting and changing levels)
Stances and Guards (neutral bow, switching and changing levels, hands in and out/up and down/circling)
Striking
Blocks with Open Hands – Air (blocks from a fighting stance, |hands and fingers|, moving in and out)
Strikes with Open Hands – Air (palm strikes, sword arms, clapping)
Outward Handswords – Pads (|formulation|, lead hand, both sides)
Break
Striking Moving Targets
Palm Strikes to Moving Targets – Pads (circling holding pads at head level, jabs/crosses)
Open Hand Strikes – Shield (circling and moving in and out, 30 seconds)
3 Zone Blocking Drill – Partner (low/mid/hi zone, open hand blocking, horse stance/neutral bow)
Grappling
Straight and Cross Grabs – Partner (simple escapes/sloughing)
Two Hand Grabs – Partner (lapels, moving, {controlling})
Break

Class 2
Curriculum
Abducting Arms (natural stance, grabs, grappling and striking, checking, tapping)
State Management (|knowledge factor|, moving from an emotional state to a rational state)
Break
Dynamic Drills
Stepping Back and Setting Boundaries – Partner (step in aggressively from long range, {step back in to fighting stance/hands up/command voice}, alternating)
Dynamic Wrist Grab Escapes – Partner (straights and crosses, hunter/prey, in place/circling)
Stepping Away from Engagements – Partner (grab, {step back/hands up/push away/retreat with commands})
Large Clearing Motions – Partner (partner stands 3 o'clock and slowly reaches towards the shoulder with jab/cross hand motions, {circle the same side arm up and away from the body to knock the hands away, return to guard}, repeat)
Controlling with the Wrap Around Shoulder Lock – Partner (execute lock, walk opponent, control with outward backnuckle strike, check against off hand strikes)
Break

Class 3
Curriculum
Anchoring Elbows (anchoring the elbow, bending the arm, holding and hitting, inside/outside position)
Break
Dynamic Drills
Anchoring the Arm – Body (practice pulling and manipulating the extended/anchored arm)
Large Clearing Motions – Partner (partner stands 3 o'clock and slowly reaches towards the shoulder with jab/cross hand motions, {circle the same side arm up and away from/up and in towards the body to knock the hands away, return to guard}, repeat)
Controlling with the Downward Vertical Folding Arm Trap – Partner (execute trap, walk opponent, strike with jab and return to trap)
Technique Option Drill – Partner (front grab/shoulder grab respond with Abducting Arms/Anchoring Elbows, left and right side repeating)
Break

Class 4
Air Karate
5 Major Targets (|knowledge factor|, sense organs, neck/throat/spine, “solar plexus,” reproductive organs, knees)
Front Kicks – Form (natural stance/fighting stance, snapping/thrusting, lead leg/rear leg)
Rear Kicks – Form ((natural stance/fighting stance, snapping/thrusting, lead leg/rear leg)
Horizontal And Vertical Punches – Form (horse stance, snapping/thrusting, singles and doubles)
Knee Strikes – Form (lifting/thrusting, up/out/cross/roundhouse)
Shadowboxing – Form (hands/feet/both, 4 directions |clock concept|)
Break
Control Maneuvers
Grabbing at the Forearm – Partner (matching double grabs, manipulating and controlling, dynamic position changes)
Hair Grab – Partner (grabbing and controlling, {guarding and pinning, spinning escape})
Clinch Position – Partner (form, moving, {anchoring}, |strong line/weak line|)
Striking in the Clinch Position – Partner (knees/elbows, no contact, {cross block/cover})
Bearhug Position – Partner (rear bearhug form, controlling, {base/pin})
Break

Class 5
Curriculum
Hidden Strikes (obscure zones, bridging the gap, combination striking, body momentum)
F.A.S.P. (|knowledge factor|, Form, Accuracy, Speed, Power)
Break
Dynamic Drills
Stepping in with Strikes – Pads (from natural stance to fighting stance with jab/palm/handsword, reset and repeat)
Striking Hi and Low – Bag (practicing consecutive striking hi and low with the same hand, alter types of strikes)
Hidden Strikes in Four Directions – Air (step and strike/reset/repeat, 4 directions, both sides)
Pinning the Grab and Striking – Pads (partner grabs at long range and holds pad up, {pin grab with one hand/step out and strike the pad with off hand}, repeat)
Creating Obscure Zones – Body (use an open palm push to reorient opponent's head, strike to the body while they are looking away, touch contact)
Break

Class 6
Hidden Palm (attacks from 6, turning in to obscure zones, penetrating the opponent's position, horizontal forearm cross body check)
Break
Dynamic Drills
Chicken Knee Kicks – Pads (practice lifting/thrusting knee kicks to the pads, in place and advancing)
Turning in to 6 O'clock – Partner (rear grabs to belt/arm/shoulder, {cover and step away, cover and step in, cover/step/counter, cover/step/counter/turn the opponent away/alternating})
Controlling with Checks – Partner (horizontal forearm cross body check, contact checks, pressing/striking, walking the opponents, front/rear)
Open You Eyes Surprise – Partner ({close eyes}, attack with grabs from any direction, {open eyes/face/cover and step away/fighting stance}, repeat)
Anatomical Repositioning Rocking Horse Effect – Body (practice controlled movements to cause your opponent to bend and stand)
Break

Class 7
Basics Practice
Open Hands – Pads (accuracy, palms and handswords, heel of palm strikes)
Closed Hands – Pads (accuracy, horizontal and vertical punches, backnuckle strikes)
Kicks – Pads (accuracy, front and rear kicks, side snap kicks)
Knee and Elbow Strikes – Shield (lifting and thrusting knees, pressing and striking elbows, pummeling in the clinch)
Break
Linear Movement
Step Through Stances – Line Drill (neutral bow, |height/width/depth|)
Step Through Striking – Line Drill (punches and kicks, advancing/retreating)
Step Through Knee Checks - :Line Drill (advancing/retreating with a partner, controlled contact)
Step Through Pushing – Line Drill (advancing/retreating with a partner, pushing/leading the opponent)
Break

Class 8
Technique Drills
Techniques in the Air (each technique 4 directions)
Techniques on the Body (each technique twice)
Technique Lines (each technique shotgun style)
Technique Lines (standard formation, technique option drill)
Break
Circular Movement
Circle Walking – Partner (outside range, leading/following, mirroring stances)
Striking in a Circle – Air (shadowboxing while pivoting in place)
Circling with Strikes – Shields (circling a partner holding the shield with hand and foot strikes)
Circling with Holds – Partner (circling around the opponent while maintaining a bearhug position)
Break

Class 9
Basic Boxing
Jab/Cross – Air (stances and pivoting, targets, |closed fist striking|)
Jab/Cross – Pads (alternating strikes, switching stances, double tapping the jab)
Bobbing and Weaving – Air (bending at the knees, deceptive head movement (side to side and pecking), small motions/big motions)
Covering – Pads (cover hi/low and left/right, partner striking lightly with pads against cover positions)
Break
Partner Practice
Jab/Cross Flash Drill – Pads (partner flashes pads hi/mid and left/right, |hyperextending the elbows|, circling)
Bob/Weave/Cover – Partner (instructor calling actions, light contact)
Defending Against the Wall – Partner (bob/weave/cover, lateral movement)
Bob/Weave/Cover/Counter – Pads (instructor calling actions, partner striking with pads/flashing pads)
Break

Class 10
Curriculum
Bracing Wedge (escalation phase, basing out of pushes, push drag foot maneuvers, wedge guard positions)
Clock Concept (|knowledge factor|, 12,3,6,9, aspects of each cardinal direction)
Break
Dynamic Drills
Shadowboxing 4 Directions – Air (hand and foot techniques, instructor calling directions)
Push Drag Foot Maneuvers – Line Drill (advancing/retreating with push drags, guard up, |maintaining stance|)
Walking Through a Combat Encounter – Discussion (out of contact range, escalation phase, physiological response, combat phase, after combat, physiological fallout)
Inside the Escalation Phase – Partner (explore ranges/positions/targets during escalation phase, |striking while the opponent is talking, force continuum|, high pushes/low grabs/head butts)
Stepping Back from Pushes – Partner (two handed pushes with vocalization, {step back and base/guard up/command voice})
Break

Class 11
Curriculum
Alternating Fists (combat phase, stepping back from pushes with blocks, overlapping checks, pivoting for power)
Break
Dynamic Drills
Following Pushes with Punches – Partner (attack with a high two handed push and chase with jabs and crosses, {cover and retreat}, alternating)
Stepping Back with Blocks – Partner (two handed pushes, {step back with inward block/half downward block/upward block/outward block)
Backnuckle Strike Drill 1 – Partner (from a horse stance, overlapping checks, opening/closing hands)
Backnuckle Strike Drill 2 – Partner (from a fighting stance, position checks, alternating, both sides)
Pivoting with Hand Strikes – Pads (pivoting between neutral bow and forward bow with punches and backnuckles for range and power)
Break

Class 12
Falling and Rising
Back Breakfalls – Form (arm positions/sitting/squatting/crouching/standing)
Hands and Knees Rising – Form (hands and feet to hands and knees, up and down, rising to fighting stance)
Hand Spin Stand Up – Form (spinning forward/back, rising with cover position)
Street Fighter Stand Up – Form (roll to the hip/lift the body/swing the leg back under, rising with strikes)
Break
Defending from the Ground
Walking the Outline – Body (circling a prone opponent with strikes/stomps/kicks, static, face up/face down)
Circling on the Ground – Partner (circling a prone opponent, {spinning face up to keep legs between head and opponent}, no contact)
Kicking from the Ground – Shield (kicking from the back/hip/hands and knees, kicking and rising)
Defending Against the Leg Grab – Partner (sloughing/striking/rolling away, static)
Break

Class 13
Kicking Practice
Kicks in the Air – Form (fighting stance with front/side/rear, wheel kicks)
Kicks on the Pads – Accuracy (both sides front/side/rear/wheel)
Kicks in a Line Drill - Speed (stepping through with front/side/rear/wheel)
Kicks on the Shields – Power (circling with front/side/rear/wheel)
Kicks from the Ground – Shields (prone, shield holder circling, spin and kick the shields with both feet)
Break
Spontaneous Self Defense
Spontaneous One Defense – Partner (spontaneous grab/push/punch, step back/block)
Spontaneous Defense and Counter – Partner (spontaneous grab/push/punch, step back/block/counter)
Spontaneous Defense/Counter/Control – Partner (spontaneous grab/push/punch, step back/block/counter/control)
Spontaneous Back and Forth – Partner (spontaneous grab/push/punch, step back/block/counter/control/push away/attack/alternate)
Break

Class 14
Advanced Striking
Hook/Uppercut – Air (stances and pivoting, facing the fist, body and head)
Kenpo And Muay Thai Style Roundhouse Kicks – Air (form, chambering the leg/rotating the hip and pivoting the base/extending and recovering)
Elbows and Knees – Air (combinations, pummeling strikes, downward elbows/dropping knees)
Shadowboxing a Match – Air (three minute continuous striking in the air, |breathing and energy|)
Break
Basic Club Work
What is a Weapon (purpose of force multipliers, impact/blade and point/projectile)
Holding the Club (forward/reverse, hammer/sabre, lead hand/rear hand)
Dropping the Club (releasing the weapon, picking it up)
Striking with the Club – Air (9 angles of attack, forward grip, both sides)
Advancing with the Club – Line Drill (advancing with slashes and thrusts against a retreating opponent holding a shield)
Club Evasion – Partner (wide strikes, stepping back/off line, slow to med speed, hunter/prey)
Break

Class 15
Curriculum
Delayed Hand (inside defense closed faced, marriage of gravity, hand defenses/foot counters, neutral bow knee check)
A List - (|knowledge factor|, Acceptance, Attitude, Awareness, Avoidance, Action)
Break
Dynamic Drills
Block/Kick Combinations – Pads (circling, partner attacks with closed faced jab holding pad at low level, {block/front snap kick to the pad}, continuous)
Arm Conditioning Drill – Body (matching inward block/inside downward block/outward block/outside downward block, controlled contact, pulsing)
Defending Punches from A Fighting Stance – Partner (circling, hunter/prey, hard blocks)
Landing with Strikes – Pads (practice marriage of gravity landing from front kicks with forward jabs/downward diagonal backnuckle strikes/outward backnuckle strikes)
Striking the Centerline – Partner (3 zone blocking drill with palm strikes to the opponent's sternum in between defenses)
Break

Class 16
Curriculum
Hand of Destruction (inside defense open faced, waiter's tray checks, centerline)
Break
Dynamic Drills
Defending Punches from A Fighting Stance – Partner (circling, hunter/prey, hard blocks)
Controlling with the Waiter's Tray Check – Partner ({check}, opponent moves arm up and down from the outside position, {follow arm, maintain contact, control arm down and away}, both sides)
Inward Handswords Practice – Pads (from full chambered position/short jab from guard, both sides)
Keeping the Centerline – Body (defending against left and right punches with lead hand blocks while striking to the opponent's centerline with palm strikes to the sternum/chin, fighting stance, in place/circling)
Technique Option Drill – Partner (circling opponent attacks with right jab/left hook, counter with Delayed Hand/Hand of Destruction, continuous)
Break

Class 17
Curriculum
Blocking Set 1 – Form (air, angles and depth, body alignment and deflecting angles)
Stance Set 1 – Form (air, running stances, height/width/depth, weight distribution)
Chopping Set – Form (body, 5 strikes, both sides static dummying)
Blocking Set 1 – Form (body, 5 strikes, both sides with defenses)
Break
Standing Grappling
Sticky Hands – Partner (controlling inside/outside position, circling and changing levels)
Pummeling – Partner (controlling inside/outside position, circling and taking the back)
Controlling with the Clinch Position – Partner (circling, {anchoring}, moving forward and back, {wedging and sloughing})
Basic Bearhug Defenses – Partner (holds from four sides, {base/pin/wrap/wedge))
Break

Class 18
Basics Practice
Closed Fist Strikes – Pads (speed, punches, backnuckles, hammerfists, both sides)
Open Hand Strikes – Pads (speed, palm heels and heel palms, handswords, claws, both sides)
Kicks – Pads (speed, front/side/rear/wheel/roundhouse, stomps, both sides)
Knees and Elbows – Pads (speed, combinations, pads hi/low/attacking, covering/striking with elbows and knees muay thai style)
Break
Partner Drills
Blocks and Strikes – Line Drill (advancing and retreating with a partner using kicks/punches/hard blocks)
Blocks and Strikes – Circling (hunter/prey circling with a partner using kicks/punches/hard blocks)
Executing and Defending Combinations – Partner (alternating two strike punch/kick(kick/punch) combinations with hard blocking defenses, advancing and retreating)
Knee and Elbow Sparring – Partner (hunter/prey, close range striking with knees and elbows, slow speed light contact, {covering/defending with knees and elbows})
Break

Class 19
Curriculum
Striking the Kick (retreating from kicks, double factor blocks, pivoting the opponent by the extended leg, step through kicking)
5 P's to Master the Art (|knowledge factor|, Practice, Patience, Perseverance, Polish, and Perfect)
Break
Dynamic Drills
Circle of Double Factors – Air (practicing double factor upward/outward/downward blocks in a continuous circle, horse stance/fighting stance)
Retreating from Kicks – Line Drill (advancing with kicks, {retreating with foot maneuvers} no contact)
Retreating from Kicks – Line Drill (advancing with kicks, {retreating with foot maneuvers and double factor blocks} light contact)
Step Through Foot and Hand Combinations – Line Drill (stepping through with front kicks/land with palms(punches))
Practicing Sets – Air (each set 3 times, identifying and addressing deficiencies)
Break

Class 20
Curriculum
Escaping the Bear (basic bearhug defense, sensing the opponent's position through touch, stomp/elbow combinations, universal checking)
Break
Dynamic Drills
Basic Bearhug Defense – Partner Drill (attempt to lift and turn, {base/pin/wrap})
Eyes Closed Sensing Positions – Body (find opponent's stance with feet, find legs with knee checks, contour with the arms to find shoulders/arms/neck/head/torso, static/dynamic, sense stance transitions and weight shifts by torso contact)
Defending with Guard Positions – Partner (h/p, circling, attack with slow hand techniques, {use wedge guard/universal guard to defend strikes with as little movement as possible}, continuous)
Pushing the Opponent away with the Shoulder – Body (standing near the opponent pivot explosively in to his torso with your hip and shoulder causing him to move away, increase intensity)
Stomp/Elbow Combinations – Body (light contact, practice stomping the foot/shin/knee with elbow strikes to the chin/jaw/body, and/then timing)
Break

Class 21
Circling Drills
Circle Walking – Partner (h/p, mirroring, switching stances/changing ranges)
Mid Range Moving to the Obscure Zone – Partner (h/p, dynamic, trying to get behind the opponent using angle steps and pivots, no contact)
Grappling to the Obscure Zone – Partner (h/p, using grabs/holds to move behind the opponent and maintain rear position, slow to med speed)
Circling to the Closed Side – Partner (opponent stands in place and pivots, circle with guard sweeps/grabs/pull down checks to move to the closed side)
Break
Technique Drills
Techniques in the Air (calling random techniques)
Techniques on the Body (penetrating and controlling)
Technique Lines (technique option drill, two techniques)
Technique Counters (uke stepping out of the techniques, |emphasize control|)
Break

Class 22
Curriculum
Deadly Lock (stepping out of grapple attempts, bracing strikes, grabbing and pushing the opponent away, manipulating with the straight arm, side headlock)
3 Ways to Add Power (|knowledge factor|, Strength, Ground Leverage, Rotational Energy)
Break
Dynamic Drills
Attacking from Behind – Partner (static, approach from behind with grabs/holds/head locks, reset and repeat)
Stepping Away from 6 O'clock Attacks – Partner (attack from behind with a grab/push/hold, {step away at first contact, turn to face the opponent in a fighting stance}, reset and repeat)
Arm Bar Control – Body (execute a straight arm bar with the hand/forearm, manipulate the opponent's arm, then torso, then stance, then position)
Moving Around the Arm – Body (grabbing the opponent's arm move back and forth between inside and outside position around and under the limb)
Striking with Power – Bag (cross palm strikes, using ground leverage/rotational energy)
Break

Class 23
Curriculum
Containing the Storm (clubs and sticks, brandishing the weapon, jamming the brandish, holding while striking with knees and elbows, striking disarms)
Legal Aspects of Using a Weapon (defending against a weapon, using a weapon in self defense, against an armed/unarmed opponent)
Break
Dynamic Drills
Picking up a Weapon – Partner (h/p, circling with med speed touch contact striking, attacker/defender picks up club/stick from ground/table, engage attitude/stance/brandish, reset and repeat)
Striking with the Club – Air (practicing 9 angles with, one and two handed strikes)
Pummeling with Knees and Elbows – Shields (striking repeatedly with knee and elbow techniques while controlling the opponent with grabs/holds)
Jamming the Brandish – Partner (circling, hold club low/raise club hi, {when club comes hi step in with jam and hold}, reset and repeat)
Practicing Striking Disarms – Partner (opponent brandishes weapons, engage and strike opponent/weapon to cause disarm, reset and repeat)
Break

Class 24
Pattern Review
Blocking Set 1 – Body (med contact, horse stance/fighting stance, alternating)
Chopping Set – Body (chopping set, focused controlled striking, rotating at the elbow for speed)
Stance Set 1 – Bag (working pattern near bag, hand and foot strikes from each stance)
Chopping Set – Partner (horse stance/fighting stance, chopping set strike pattern, {check each strike})
Break
Basics on the Body
Hand Techniques on the Hand – Body (practicing proper form of handswords/punches/palm strikes on the palm of the off hand, focusing on structure and striking surface)
Bracing Against Strikes – Body (horse stance/fighting stance, partner circles with repeated controlled strikes to torso/limbs/head, practicing sensing/breathing/tensing body against strikes)
Blocks and Strikes – Line Drill (advancing and retreating with a partner using kicks/punches/hard blocks)
Covering Up Against the Wall – Partner (against the wall in full cover position, opponent attacks with straights and hooks, cover/absorb/deflect/bob and weave, dynamic)
Break

Class 25
Basic Knife Work
Holding the Knife (forward/reverse, hammer/sabre, lead hand/rear hand, |blade edge|)
Dropping the Knife (releasing the weapon, picking it up)
Striking with the Knife – Air (9 angles of attack, forward grip, both sides)
Advancing with the Knife – Line Drill (advancing with slashes and thrusts against a retreating opponent holding a shield)
Break
Action Knives
Knife Evasion – Partner (wide strikes/thrusts, stepping back/off line, slow to med speed, hunter/prey)
Hooking with the Knife – Body (holding the knife forward/reverse, hooking around the wrist/arm/neck/ankle, pulling and repositioning opponent)
Natural Weapons Holding a Knife – Air (shadowboxing hand and foot techniques while holding a knife)
Grappling with the Knife in the Hand – Partner (static, grabs/holds/head locks, striking with the knife in the off hand)
Break

Class 26
Curriculum
Escaping the Blade (bladed and pointed weapons, slashing and thrusting, refeeding the weapon, arm hold)
Four Ranges of Combat (|knowledge factor|, Outside Contact Range, Within Contact Range, Contact Penetration Range, Contact Manipulation Range)
Break
Dynamic Drills
Attacking with the Knife – Line Drill (advancing/retreating with slashing strikes)
Covering Against the Line – Partner (covering vital targets [internal organs, neck, face], with arms/forearms facing out, opponent slow speed touch contact slashes to torso and head)
Practicing the Arm Hold – Body (inside/outside position, holding/switching/manipulating)
Stepping into the Arm Hold – Partner (circling opponent attacks with outward strikes, {step in against backswing, control arm, transfer to arm hold}, reset and repeat)
Striking at Four Ranges – Bag (circling, h/p, hand and foot techniques at each range)
Break

Class 27
Curriculum
Pressing the Gun (projectile weapons, grabbing the gun, controlling at the hips, penetrating through the opponent's position with constant pressure and pummeling strikes)
Break
Dynamic Drills
Grabbing the Gun – Partner (out of range/in range/close range, grabbing the slide/hand/wrist/arm)
Grabbing the Gun – Partner (out of range/in range/close range, opponent attempts to pull back and BANG, reset and repeat)
Wrestling for the Gun – Partner (fingers out, holding, stripping, |dangers of guns, dangers of wrestling over guns, barrel control)
Yelling while Striking – Bag (hand and foot strikes with aggressive vocalization, |mental overload|)
Advancing with Pummeling Strikes – Shields (chasing and pressing with repeated same side striking)
Pressing into a Retreating Opponent – Line Drill (pressing check at top of opponent's hip girdle advancing, opponent retreating down the floor, maintain contact and pressure)
Break

Class 28
Technique Practice
Techniques in the Air (running lists)
Techniques on the Body (twice each)
Technique Lines (shotgun style, challenge techniques)
Techniques in Four Directions (5 person activity, one in the middle one at each cardinal direction, students at points attack in turn, student at center rotates and defends)
Break
Basics Practice
Basic Blocks – Air (F.A.S.P., blocks from horse stance/fighting stance, blocking combinations)
Open Hand Strikes – Pads (F.A.S.P., palms/handswords/claws/slaps)
Kicks – Shields (F.A.S.P., front/side/rear/roundhouse/wheel/stomp/heel hook)
Closed Hand Strikes – Bag (F.A.S.P., punches/backnuckles/hammerfists/knuckle raps)
Break

Class 29
Pattern Practice
Practicing Form (sets in the air, focusing on proper angles of basics and dimensions of stances)
Practicing Accuracy (sets on the pads and the bag, focused deliberate contact from every position)
Practicing Speed (sets in the air, focusing on performing slow and deliberate movement, focusing on performing as fast as the student can do it correctly)
Practicing Power (sets on the pads and the bag, explosive penetrating contact from every position)
Break
Partner Practice
Jab/Cross Flash Drill – Pads (circling opponent flashes hand targets hi/mid/low, attack with jabs/crosses, dynamic)
Kicking Away Two Opponents – Shields (3 person activity, 2 students holding shields one student in the middle, student in the middle attacks both shields with kicks pushing opponents away, opponents step back/base/return, continuous)
Defending from the Prone Position – Partner (circling and attacking with controlled hand and foot technique, {spinning on the ground/covering/blocking/escaping}, h/p, dynamic)
Close/Far – Partner (back and forth between sticky hands and pummeling, instructor calling ranges, controlling inside/outside position)
Break

Class 30
Stand Up Grappling
Simple Grabs – Partner (straight/cross, one hand/two hand, wrist/hair/lapel, {defend/control/counter/disengage/escape}, dynamic, alternating)
Basic Bearhugs – Partner (front/side/rear, arms pinned/free/both, {base/pin/wrap/counter/escape/disengage, dynamic, alternating)
Clinch Positions – Partner ({standing arms out}, enter past arms and establish clinch, controlling/pressing/pulling/turning, touch contact knees and elbows, {defending/anchoring/wedging/sloughing/escaping, dynamic, alternating)
Simple Holds and Locks – Partner (wrap around shoulder lock, downward folding elbow trap, arm hold, straight arm bar with hand/forearm/torso pressure, control and lead, static)
Break
Technique Drills
Techniques on the Body (twice each accurate controlled contact)
Techniques on the Body (twice each immediately repeating)
Techniques on the Body (twice each immediately alternating)
Techniques on the Body (twice each circling and stalking)
Break

Class 31
Weapon Training
Empty Hand Striking – Line Drill (advancing/retreating with hand and foot technique combinations)
Striking with the Club – Air (9 angles of attack, forward grip, both sides)
Attacking with the Knife – Line Drill (advancing/retreating with slashing strikes, pummeling strikes)
Stepping into the Gun – Partner (at critical distance, step in/offline/grab the gun, opponent attempts to pull away with BANG, repeat)
Break
Spontaneous Defense
Spontaneous Defense by Category of Attack – Partner (grab/push/punch, alternating)
Jamming the Brandish – Partner (club low/hi, {when club comes hi step in/jam/control/touch contact pummeling strikes to impact disarm/push away/grab club}, alternating)
Jamming the Draw – Partner (training blade in belt, confront/escalate/draw, {sense draw/grab for the weapon pressing the opponent's hands in to his body/pummeling strikes/push away}, reset and repeat)
Pressing the Gun – Partner (at critical distance, {step in/grab the gun/press to the opponent's hip/advance with constant pressure}, attempt to step back and reorient weapon on opponent, continuous)
Break

Class 32
Basics Practice
Hands from a Horse Stance – Air (punches/palms/backnuckles/handswords/claws/hammerfists, all directions)
Kicks in the Air – Line Drill (advancing/retreating with foot maneuvers and long/short range foot techniques)
Back Breakfalls Four Positions (sitting/squatting/crouching/standing, 5 each position)
Shadowboxing – Air (practicing combinations in the air, moving forward/back, facing all directions, continuous up tempo pace)
Hand and Foot Combinations – Shields (pressing and chasing the opponent away with kicks and punches, holding and hitting, clinching)
Break
Curriculum Review
Basic Hands and Feet (blocks, open and closed hand striking, knees and elbows, kicks)
Knowledge Factors (5 major targets, state management, F.A.S.P., clock concept, a-list, 5 p's, 3 ways to add power, 4 ranges, legal aspects of using a weapon)
Techniques in the Air (running lists)
Patterns in the Air (blocking, stance, chopping)
Break

Test