Beginner and Intermediate Sparring Curriculum

BEGINNER LEVEL

FIRST MOVEMENTS
Fighting Stance (neutral bow, off/def, mobility, stability, strong line/weak line, open/closed face)
Moving the Body (head, shoulders, arms, torso, legs, feet)
Bouncing and Stutter Steps (in place, forward and back, |predictable rhythm|)
Switching and Clock Concept (def/off/hop, 4 directions)
Coversteps and Lateral Stepping (+rear coverstep, |crossing feet, opening zones|)
Circle Walking (stalking, defensive)
1-3 Foot Maneuvers (push drag, step drag, drag step)

3 ASPECTS
Distance (elastico bks drill, stances and leaning)
Timing (partner flash drills)
Angles (circular strike defense, in/out/up, haymakers and rhk(mt))

BASE GUARD POSITIONS
Traditional Wedge
Universal Defensive
Hi/Low Facing
Boxer's Cover

GUARD SWEEPS
4 Directions (up, down, in, out)
Slaps and Hooks (hard/soft, friction/impact)
Grabbing and Pulling (gripping, bottlenecking the wrist, anchoring the elbows and sitting in the stance)

BLOCKING
Static Blocks (horse stance, fighting stance)
3 Zone Blocking (horse stance, fighting stance)
Moving and Blocking (box drill, four directions, hunter/prey)

SIMPLE BASICS
Feet (fk, wk)
Hands (vp/vp, bks, ihp)
A/B Technique (pull down checks, zone coverage)

SIMPLE COMBINATIONS
Hands/Hands (1-3 -bks/ihp, vp/bks, vp/vp)
Feet/Feet (1-3fk/wk)
Feet/Hands (1-3 -wk/bks, fk/vp)

COUNTER-PUNCHING
Up Block/ihp
In Block/bks
Out Block/vp
Iron Crane/vp(fk)

INTERMEDIATE FOOTWORK
1-6 Foot Maneuvers (push drag, step drag, drag step, front crossover, step through, rear crossover)
Angle Stepping (triangles, hourglass, square)
Pivot Stepping (forward and reverse)
Retreating (linearly, laterally)

INTERMEDIATE BASICS
Feet (rk, ssk, teep)
Hands (hi/low hooks, handswords (ihs, ohs, irhs, orhs, fihs [chopping set]), palms)

EVADE AND COUNTER
Defensive Rear Kick
Step to Open Side/vp(fk)
Bob/hook

CONTINUOUS SPARRING
Mirroring (hunter/prey, monitoring)
Evasion (long range, angular evasion)
Targets (front of torso, groin, sides of head)
Speeds (slow/med/fast correctly)
Contact Levels (no/touch/light)

3 HIT COMBINATIONS
Blue Freestyle (1-3 -wk/A(B)/vp, wk/bks/ihp, fk/A(B)/vp, ssk/bks/A(B), 4-5 -wk/bks/irhs, ssk/ohs/A(B), fk/A(B)/ihs)
Guard Sweep Combos
Kenpo Blitz

INTERMEDIATE LEVEL

ADVANCED FOOTWORK
Jenga
Full and 3/4 Spins
Coverouts (single, double, spinout)

MOVING AND KICKING
5-2fk(sk),
1 Up the Circle with wk
In with fk
Out with rk
Circling with kicks

COMPLEXITY IN STRIKING
Altering Timing on Simple Combinations (wk/bks/ihp, fk/vp/fk, bks/wk/vp)
Spinning Strikes (rk, bks)

INTERMEDIATE GUARD SWEEPS
Elbow Catch Arm Drag
Waiter's Tray Check
Digging Through the Opponent's Guard (doggy paddle)
Striking the Arms

MOVING AND STRIKING
In with vp
Out with bks
Advancing with Chain Punches (piston striking)
Circling with Hand Strikes (palm/punch/handsword)
Half Step Back and Lunge/fk(vp)

CLEARING HANDS
Horizontal Palms/Claws
Striking (striking opponent away)
Pressing (leaning in, off hand striking)
Parrying (pushing away limbs to cancel zones, parry to grab)

NEW KICKS
stk (pre-pivoting, kicking through the target)
ohhk (stk that misses can become ohhk, snapping in not swinging out)
uhhk (plant then kick, testicles )
rhk (kenpo style, landing forward/out/back)
rhk(mt) (muay thai style, landing forward/out/back)

INTERMEDIATE SPINNING TECHNIQUES
Spin stk
Spin ohhk
rhk Spin Recovery
Spin A/B

KICKING GUARD SWEEPS
ick/ock (in/out guard sweep)
fk (jamming guard sweep)
ohhk (back of arm)
rhk (front of arm)

COMPLEX COMBINATIONS
Green Freestyle (1-3 -wk/bks/A(B)/vp, bks/ihp/5bks, wk/A(B)/irhs/fk, bks/spin rk, 6bks/rk/up block/ihp, 4-5 -wk/bks/ihp/waiter's tray guard sweep, ssk/6bks/rk/A(B), fk/vp/A(B)/phs, 5-2 -fk/vp/down guard sweep/vp)
Circling with Combos (hands and feet)
Kenpo Blitz to Combo (breaking with kicks and facing)
Double Tapping (hands and feet, holding and hitting)
Re-Orbiting Strikes (striking set, moving with a partner)

POINT SPARRING
Purpose (training, game)
Rules (obey judges, starting positions, ring environment)
Judging (point calls, non point calls, only clean techniques score)
Etiquette (humility, respect, only call points you see, accept rulings as final, no grumbling, encourage your teammates)

INTERMEDIATE DEFENSES
Jamming with Linear Strikes (fk, vp)
Stepping Past and Away from Strikes (slipping punches, angular evasion)
Stepping Past the Opponent (striking and facing)
Spinning out of Pull Down Checks
Hip Twitch wk Defense (follow with bks, counter with landing forward and jamming the counter-turn)
Stiff Leg Lifting Rear Kick (against kicks mid level and higher, lean away)

FEINTS AND FAKES
Lower Body Fakes (high stepping, stomping, twitching)
Upper Body Fakes (opening and closing hands, bks fake, clapping)
Sensory Distractions (looking away, making noise)
Deceptive Footwork (half steps, half spins, lunging)

SWEEPS
In Place Pulling
Crossover Sweep (tsk)
Rear Sliding Leg Sweep

KICKING THE LEGS
Control
Targets (foot, shin, knee, thigh, hip)
Kicks (fk, stk, rk, rhk, ssk, tsk, ohhk)

SPARRING WITH BEGINNER SELF DEFENSE TECHNIQUES
Fallen Sword (inside punch defense)
Penetrating the Wall (outside punch defense)
Attacking the Kick (inside kick defense)
Deflecting Circle (outside kick defense)

CLOSE RANGE BASICS
Feet (knee, stomp, low line kicks)
Hands (elbow, claw, short hands)

CONTROLLING SPACE
Changing Ranges (in and out with strikes)
Against the Wall (cover and counter)

MULTIPLE OPPONENTS
Tactics (group, separate, line)
Grabbing and Repositioning (grabbing limbs, set and throw)
Human Shielding (holding, tossing)

HOLDS
Clinch (from chi sao)
Side Hug (from punch defense)
Arm Hold (from opponent blocking)

TAKEDOWNS
One Leg Rear Sweep (opposing domination)
Clinch Takedowns (straight, turning)
Bearhug Dragdowns (sacrifice and roll to top position)

STREET STYLE SPARRING
Hunter/Prey (alternating roles)
Environment (walls, tight quarters, obstructions, lighting, footing)

ADVANCED DEFENSES
Simultaneous Actions (block and strike)
Pulling into Strikes (grab limb and pull)
Obscuring Vision (covering opponent's eyes)

LOCKS
Straight Arm Bar (from up guard sweep)
Figure 4 Arm Lock (off A(B) technique)
Hammerlock (from A(B) technique)
Outer Wrist Lock (off down guard sweep open faced)

ADVANCED COMBINATIONS
Brown Freestyle (1-3 -lbf/bks/ihp, ubf/fk/vp, 4-5 -lbf/vp/A(B), ssk/ubf/wk, 5-2fk/ubf/6rk, 6stk/ubf/spin rk)
Hand/Foot Guard Sweeps (ick/vp/rhk/spin rk, fk/elbow catch/ihs/ohs, ssk/waiter's tray/ihs/vp)
Complex Kicking (1 up the circle wk/vp/phs/6stk, teep/A(B)/ihs/bks, def rk/A(B)/stk/irhs, fk/vp/srk/ohs)
Leg Sweeps/Feints and Fakes ( ubf/in place pulling sweep/bks/irhs, lbf/bks/in place pulling sweep/uhhk, 5lbf/vp/4crossover sweep retreating/2def rk)
Grapples/Strikes (A(B)/vp/5arm hold/stomp, 5-2fk/A(B)/irhs/outer wrist lock, 6bks/rk/A(B)/clinch)

CLOSING TO TAKEDOWN
Closing with Long to Short Range Strikes (fk/vp/vp/grab shoulder and wrist, stk/A(B)/vp/in elbow/grab shoulder)
Strike to Takedown (palm/grab/set/takedown)

ADVANCED SPARRING
Control (|the more closely our training resembles reality the more dangerous it becomes|)
Continuous Street Style (grapples, sweeps, takedowns, all targets, ground fighting)

SPARRING GAMES
Molasses Style (super slow, flowing)
Hands/Feet (mix and match)
Hunter/Prey (offense versus defense)
Two on Two (devise stratagems)
One on Two (rotating fighters)

CONCEPTUAL EFFECTIVENESS
Singing During Battle (keeping the breath, distracting, war cries and chants)
Cheating (pinning the opponent's foot, misdirecting actions (pointing and looking and shouting), herding the opponent, flicking sweat and spitting, dishonorable handshakes, striking during the bow)